Thursday, May 11, 2023

Final Presentation

https://docs.google.com/presentation/d/1qK10hJj3xaCQAW-g2pdtHLuwr_ApwLBvgxCBuedAO2A/edit?usp=sharing Influenced by works, such as Hellblazer, The Sandman, Dorohedoro, and Castlevania, Tejada works in the realm of horror and urban fantasy to turn thoughts to ink and ink to monsters. Killian Tejada is a New Jersey-based illustrator who works with a variety of different mediums (such as ink, charcoal, watercolor), and specializes in digital illustrations and character design. From a young age, art has been an outlet for frustration, fun, and creativity for the sake of, it was only a matter of time before they fell in love with comics, game design, and animation. An outlet became a passion, and a passion turned into this. From witches, demons, adventures to Hell and back, finding an angel standing at the corner store, and other forms of mischief beyond the veil, their work explores isolation and interpersonal relationships; connections that could help you grow as a person or poison you; dreams not working out the way you thought they would while growing up; continuing a cycle of pain that spans generations, or breaking the wheel. My mission is to create a series of projects that take place at different points in time but have each story connected whether on a small or large-scale. It would bounce from one generation and another, from one character’s actions to another character facing the consequences of those actions. There are overarching themes of identity or lack thereof, the idea of the self as perceived (and, in the case of Diary of Heather Grey, as defined) by those around you; topics of relationships of varying natures, be it romantic or platonic, co-dependent or one-sided (in the case of Lessons in Coping), or simply learning to trust again after being hurt by someone previously. I like to think about the nuances of things, and I also like to write about them under varying lenses (horror, drama, day-in-a-life sort of settings.) While previous research was more character-first than world-building-first, the amount of time over the last few years looking into various things - such as bees and wasps to create an entire demon species based off them, various bases of witchcraft and practices to establish character backgrounds, saving fashion images and looking for the requirements in becoming one (example: the minimum height to qualify is usually 5’8”-5’9”) because of one of the central characters growing up in that business, and general research into different mythologies and folklore in the world- is insurmountable. By the end of the summer, I hope to have at least one project complete, be it the game demo Diary of Heather Grey, or the short story collection Lessons in Coping.

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